Battle Intelligence

Pilot Lookup

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Ecky X

DPS

Fourth District Sentinels ·The Caldari Fourth District

Theaters

34

Battles

99

Kills

176

Deaths

14

K/D Ratio

12.57

Damage Done

224,515

Damage Taken

264,705

Ships Flown

Top ship types by times flown across all tracked theaters.

Cyclone Fleet Issue

Battlecruiser · 16×

Drake Navy Issue

Battlecruiser · 9×

Scimitar

Logistics · 9×

Claymore

Command Ship · 6×

Maulus

Frigate · 5×

Stork

Command Destroyer · 5×

Osprey

Cruiser · 4×

Imperial Navy Slicer

Frigate · 2×

Theater History last 20

Theater Alliance Role Side Kills Deaths Damage Suspicion

Aubenall

Placid · 2026-04-03 01:52:59

The Caldari Fourth District DPS third party 2 0 24,696 Theater

Aldranette

Placid · 2026-04-02 06:50:32

The Caldari Fourth District DPS third party 0 0 5,152 Theater

Anchauttes

Placid · 2026-04-02 03:57:49

The Caldari Fourth District DPS third party 2 0 21,802 Theater

Gulmorogod

Metropolis · 2026-01-01 03:28:21

The Caldari Fourth District DPS third party 0 3 824 Theater

Aldranette

Black Rise · 2026-01-01 01:46:30

The Caldari Fourth District Cmd third party 1 0 1,950 Theater

Frequent Fleetmates shared theaters

Pilots that appear on the same side most often across tracked theaters.

Pilot Alliance Role Shared Theaters
Trikks The Caldari Fourth District Cmd 31 View
A Nam'e The Caldari Fourth District DPS 31 View
Rildisa Rayl The Caldari Fourth District DPS 30 View
Kaname Harada The Caldari Fourth District DPS 21 View
Eckyy The Caldari Fourth District DPS 20 View
Alero Bravada Ishuk-Raata Enforcement Directive DPS 20 View
Lady Am Ishuk-Raata Enforcement Directive DPS 19 View
Ecky Z The Caldari Fourth District DPS 19 View
Wrex Wayne The Caldari Fourth District DPS 19 View
Optimus Bellum Domitor DPS 18 View
Manfred Maccx The Caldari Fourth District DPS 17 View
Chipsy King DPS 16 View
Prehonel Aynie Stetille Bubbles 16 View
Bill Achasse Black Rabbit. DPS 15 View
Al Karria The Caldari Fourth District DPS 15 View
Rumless The Caldari Fourth District Cmd 14 View
Marshal Brahm United Caldari Space Command. DPS 14 View
Sammy Sprinkl3r United Caldari Space Command. Tackle 14 View
OT Smithers Dock Workers Tackle 14 View
Voidest The Caldari Fourth District DPS 14 View

Character Intelligence Dossier

Minimal risk
This character shows minimal suspicious activity. Ranks in the top 0.0% of all tracked characters.

Review priority

17.3%

Combined suspicion score — higher means more suspicious

Confidence / Percentile

13% confident · top 0.0%

How certain the model is, and where they rank vs. everyone

Repeatability / Evidence

0% repeat · 8 signals

Pattern consistency across time windows · number of supporting signals

Enemy survival boost

+0% above expected

Hull lift: +0%

How much more enemies survive when this pilot is present

Network position

Bridge: 0.0 · Co-presence: 0%

Bridge = links between groups · Co-presence = how often seen with flagged pilots

Corp movement (180 days)

Stable — no corp changes

Frequent corp-hopping can indicate spy behaviour

Org history (no records)

No corporation history data available.

Evidence breakdown

Each signal that contributes to the overall suspicion score.

SignalWeightWhat it means
Bv2 Suspicion Score0.40
behavioral suspicion score 0.4039
Show raw data
{
    "all_time": 0.40387,
    "recent": 0.242322,
    "momentum": -0.161548
}
Presence rate delta-0.33
presence delta -0.333, lift 0.000
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 1,
        "denominator": 3,
        "rate": 0.3333333333333333
    },
    "delta": -0.3333333333333333,
    "lift": 0
}
Bv2 Suspicion Score0.24
recent behavioral suspicion score 0.2423 (momentum -0.1615)
Show raw data
{
    "all_time": 0.40387,
    "recent": 0.242322,
    "momentum": -0.161548
}
Cadence burstiness0.85
burstiness index 0.696 (raw), max gap 2182.0h, mean gap 67.0h, CV 5.58 across 34 events
Show raw data
{
    "burstiness_raw": 0.695955,
    "burstiness_normalized": 0.847978,
    "max_gap_hours": 2181.98,
    "mean_gap_hours": 67.03,
    "coefficient_of_variation": 5.577973,
    "event_count": 34,
    "cusum": {
        "cusum_max": 2114.947054,
        "alarm": true,
        "sample_count": 33
    }
}
Reactivation after dormancy1.00
reactivated after 2182h quiet, 20 recent events
Show raw data
{
    "reactivated": true,
    "dormancy_hours": 2181.98,
    "dormancy_days": 90.9,
    "recent_burst_count": 20,
    "score": 1
}
Bv2 Co Occurrence Density0.08
co_occurrence_density weighted component = 0.0829
Show raw data
{
    "component": "co_occurrence_density",
    "weight": 0.09,
    "weighted_value": 0.082929,
    "all_time_score": 0.40387
}
Bv2 Enemy Efficiency Uplift0.11
enemy_efficiency_uplift weighted component = 0.1135
Show raw data
{
    "component": "enemy_efficiency_uplift",
    "weight": 0.12,
    "weighted_value": 0.113473,
    "all_time_score": 0.40387
}
Bv2 Baseline Adjusted Uplift0.10
baseline_adjusted_uplift weighted component = 0.0955
Show raw data
{
    "component": "baseline_adjusted_uplift",
    "weight": 0.1,
    "weighted_value": 0.095479,
    "all_time_score": 0.40387
}
Bv2 Bridge Score0.04
bridge_score weighted component = 0.0369
Show raw data
{
    "component": "bridge_score",
    "weight": 0.04,
    "weighted_value": 0.036857,
    "all_time_score": 0.40387
}
Bv2 Pagerank Score0.02
pagerank_score weighted component = 0.0168
Show raw data
{
    "component": "pagerank_score",
    "weight": 0.03,
    "weighted_value": 0.0168,
    "all_time_score": 0.40387
}
Bv2 Role Weight0.01
role_weight weighted component = 0.0083
Show raw data
{
    "component": "role_weight",
    "weight": 0.03,
    "weighted_value": 0.008333,
    "all_time_score": 0.40387
}
Bv2 High Sustain Frequency0.00
high_sustain_frequency weighted component = 0.0000
Show raw data
{
    "component": "high_sustain_frequency",
    "weight": 0.12,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Bv2 Anomaly Delta Score0.05
anomaly_delta_score weighted component = 0.0500
Show raw data
{
    "component": "anomaly_delta_score",
    "weight": 0.1,
    "weighted_value": 0.05,
    "all_time_score": 0.40387
}
Bv2 Cross Side Rate0.00
cross_side_rate weighted component = 0.0000
Show raw data
{
    "component": "cross_side_rate",
    "weight": 0.09,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Anomalous battle appearances0.00
present in 0/0 anomalous large battle-sides
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 1,
        "denominator": 3,
        "rate": 0.3333333333333333
    },
    "delta": -0.3333333333333333,
    "lift": 0
}
Anomalous presence rate0.00
anomalous presence rate 0.000 (0/0) vs control 0.333 (1/3)
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 1,
        "denominator": 3,
        "rate": 0.3333333333333333
    },
    "delta": -0.3333333333333333,
    "lift": 0
}
Bv2 Anomalous Co Occurrence Density0.00
anomalous_co_occurrence_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_co_occurrence_density",
    "weight": 0.07,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Bv2 Anomalous Neighbor Density0.00
anomalous_neighbor_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_neighbor_density",
    "weight": 0.05,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Bv2 Cross Side Cluster Score0.00
cross_side_cluster_score weighted component = 0.0000
Show raw data
{
    "component": "cross_side_cluster_score",
    "weight": 0.06,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Bv2 Engagement Avoidance0.00
engagement_avoidance weighted component = 0.0000
Show raw data
{
    "component": "engagement_avoidance",
    "weight": 0.1,
    "weighted_value": 0,
    "all_time_score": 0.40387
}
Enemy hull survival lift1.00
same-hull enemy survival lift 1.000 across 2 samples (min 1.000, max 1.000)
Show raw data
{
    "enemy_same_hull_survival_lift": 1,
    "sample_count": 2,
    "min_lift": 1,
    "max_lift": 1
}
Enemy sustain lift1.00
enemy sustain lift 1.000 when present
Show raw data
{
    "enemy_same_hull_survival_lift": 1,
    "sample_count": 2,
    "min_lift": 1,
    "max_lift": 1
}
Network clustering0.00
graph bridge 0.000, anomalous co-presence density 0.000, cluster proximity 0.000
Show raw data
{
    "co_presence_anomalous_density": 0,
    "graph_bridge_score": 0,
    "cluster_proximity_score": 0
}
Corp movement (180 days)0.00
org movement over 180d: 0 hops, 0 short-tenure, 0 hostile-adjacent, ratio 0.000
Show raw data
{
    "window_days": 180,
    "corp_hops": 0,
    "short_tenure_hops": 0,
    "hostile_adjacent_hops": 0,
    "corp_hop_frequency_per_day": 0,
    "short_tenure_ratio": 0,
    "high_movement_indicator": false
}
Pattern repeatability0.00
repeatability 0.000: 0 anomalous battles across 1 weekly and 1 monthly windows
Show raw data
{
    "anomalous_battle_count": 0,
    "control_battle_count": 1,
    "distinct_week_windows_7d": 1,
    "distinct_month_windows_30d": 1,
    "repeatability_score": 0
}

Supporting battles

Battles where this character was present. Red rows indicate enemy over-performance anomalies.

BattleSideClassificationEnemy boostInspect
Gulmorogod
2026-01-01 05:00:50
The Caldari Fourth DistrictNormal+0%View
Abune
2026-04-03 05:32:08
The Caldari Fourth DistrictNormal-100%View
Aldranette
2026-04-03 05:07:42
The Caldari Fourth DistrictNormal-100%View
Anchauttes
2026-04-03 04:31:32
The Caldari Fourth DistrictNormal-100%View
Anchauttes
2026-04-02 05:30:16
The Caldari Fourth DistrictNormal-100%View
Evaulon
2026-04-02 04:52:33
The Caldari Fourth DistrictNormal-100%View
Anchauttes
2026-04-02 04:15:12
The Caldari Fourth DistrictNormal-100%View
Gulmorogod
2026-01-01 05:57:40
The Caldari Fourth DistrictNormal-100%View
Gulmorogod
2026-01-01 05:37:52
The Caldari Fourth DistrictNormal-100%View
Lasleinur
2026-01-01 04:43:41
The Caldari Fourth DistrictNormal-100%View
Moclinamaud
2026-01-01 02:42:36
The Caldari Fourth DistrictNormal-100%View
Vlillirier
2026-01-01 02:27:02
The Caldari Fourth DistrictNormal-100%View

Temporal behavior analysis

Hour-of-day and day-of-week cadence profiling. Detects schedule shifts, bursty activity patterns, and reactivation after dormancy.

Cadence Burstiness high
Score
0.848
z-score
1.34
Percentile
97%

burstiness index 0.696 (raw), max gap 2182.0h, mean gap 67.0h, CV 5.58 across 34 events

Raw data
{
    "burstiness_raw": 0.695955,
    "burstiness_normalized": 0.847978,
    "max_gap_hours": 2181.98,
    "mean_gap_hours": 67.03,
    "coefficient_of_variation": 5.577973,
    "event_count": 34,
    "cusum": {
        "cusum_max": 2114.947054,
        "alarm": true,
        "sample_count": 33
    }
}
👀Reactivation After Dormancy high
Score
1.000
z-score
0.61
Percentile
100%

reactivated after 2182h quiet, 20 recent events

Dormant for 91 days, then 20 events in the last week

Raw data
{
    "reactivated": true,
    "dormancy_hours": 2181.98,
    "dormancy_days": 90.9,
    "recent_burst_count": 20,
    "score": 1
}

Community & network

This character belongs to a group of 30 connected pilots. Their role in the network:

Network importance

High influence

PageRank 1.3328 — how central they are to the group

Bridging role

Bridge node — connects separate groups

Betweenness 0.0000 — how much they sit between clusters

Direct connections

28 pilots

Characters directly linked in the co-occurrence graph

Analyst feedback

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