Battle Intelligence

Pilot Lookup

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Michael Codie

Bubbles

Red Scarf Humpback ·Fraternity.

Theaters

2

Battles

2

Kills

3

Deaths

2

K/D Ratio

1.50

Damage Done

922

Damage Taken

25,902

Ships Flown

Top ship types by times flown across all tracked theaters.

Eris

Interdictor · 2×

Exequror Navy Issue

Cruiser · 2×

Theater History last 20

Theater Alliance Role Side Kills Deaths Damage Suspicion

CR-IFM

Fade · 2026-04-01 13:59:42

Fraternity. Bubbles friendly 1 1 461 Theater

Frequent Fleetmates shared theaters

Pilots that appear on the same side most often across tracked theaters.

Pilot Alliance Role Shared Theaters
Missing Ren Fraternity. DPS 2 View
Eastland Fraternity. DPS 2 View
Bahaamut Fraternity. EWAR 2 View
Vadoon Yueyi Fraternity. DPS 2 View
MICHIKO 520 Fraternity. Cmd 2 View
Jewel Doufeng Fraternity. DPS 2 View
cherubina 0038 Northern Coalition. Bomber 2 View
Albria Idier Yvormes Fraternity. DPS 2 View
Shadire Teo Fraternity. Cmd 2 View
Midnight Radio Fraternity. DPS 2 View
RAGmama Fraternity. DPS 2 View
APT 001 Fraternity. DPS 2 View
Mirgout Areu Benuse Fraternity. DPS 2 View
RMB Fraternity. EWAR 2 View
AyanamiLi Akachi Fraternity. DPS 2 View
Zane Kz Fraternity. Tackle 2 View
Teven Hekard Fraternity. Cmd 2 View
APT 003 Fraternity. DPS 2 View
Drinnav Bheskagor Fraternity. DPS 2 View
Fuko-wakuang Fraternity. Bubbles 2 View

Character Intelligence Dossier

Minimal risk
This character shows minimal suspicious activity.

Review priority

0.0%

Combined suspicion score — higher means more suspicious

Confidence / Percentile

0% confident · top 100.0%

How certain the model is, and where they rank vs. everyone

Repeatability / Evidence

0% repeat · 8 signals

Pattern consistency across time windows · number of supporting signals

Enemy survival boost

-100% below expected

Hull lift: -100%

How much more enemies survive when this pilot is present

Network position

Bridge: 0.0 · Co-presence: 0%

Bridge = links between groups · Co-presence = how often seen with flagged pilots

Corp movement (180 days)

Stable — no corp changes

Frequent corp-hopping can indicate spy behaviour

Org history (no records)

No corporation history data available.

Evidence breakdown

Each signal that contributes to the overall suspicion score.

SignalWeightWhat it means
Bv2 Suspicion Score0.00
behavioral suspicion score 0.0000
Show raw data
{
    "all_time": 0,
    "recent": 0,
    "momentum": 0
}
Bv2 Co Occurrence Density0.00
co_occurrence_density weighted component = 0.0000
Show raw data
{
    "component": "co_occurrence_density",
    "weight": 0.09,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Bridge Score0.00
bridge_score weighted component = 0.0000
Show raw data
{
    "component": "bridge_score",
    "weight": 0.04,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Enemy Efficiency Uplift0.05
enemy_efficiency_uplift weighted component = 0.0487
Show raw data
{
    "component": "enemy_efficiency_uplift",
    "weight": 0.12,
    "weighted_value": 0.04866,
    "all_time_score": 0
}
Bv2 Pagerank Score0.00
pagerank_score weighted component = 0.0000
Show raw data
{
    "component": "pagerank_score",
    "weight": 0.03,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Baseline Adjusted Uplift0.05
baseline_adjusted_uplift weighted component = 0.0491
Show raw data
{
    "component": "baseline_adjusted_uplift",
    "weight": 0.1,
    "weighted_value": 0.049056,
    "all_time_score": 0
}
Bv2 High Sustain Frequency0.00
high_sustain_frequency weighted component = 0.0000
Show raw data
{
    "component": "high_sustain_frequency",
    "weight": 0.12,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Role Weight0.00
role_weight weighted component = 0.0000
Show raw data
{
    "component": "role_weight",
    "weight": 0.03,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Anomaly Delta Score0.05
anomaly_delta_score weighted component = 0.0500
Show raw data
{
    "component": "anomaly_delta_score",
    "weight": 0.1,
    "weighted_value": 0.05,
    "all_time_score": 0
}
Bv2 Cross Side Rate0.00
cross_side_rate weighted component = 0.0000
Show raw data
{
    "component": "cross_side_rate",
    "weight": 0.09,
    "weighted_value": 0,
    "all_time_score": 0
}
Anomalous battle appearances0.00
present in 0/0 anomalous large battle-sides
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Anomalous presence rate0.00
anomalous presence rate 0.000 vs control 0.000
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Bv2 Anomalous Co Occurrence Density0.00
anomalous_co_occurrence_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_co_occurrence_density",
    "weight": 0.07,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Anomalous Neighbor Density0.00
anomalous_neighbor_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_neighbor_density",
    "weight": 0.05,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Cross Side Cluster Score0.00
cross_side_cluster_score weighted component = 0.0000
Show raw data
{
    "component": "cross_side_cluster_score",
    "weight": 0.06,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Engagement Avoidance0.00
engagement_avoidance weighted component = 0.0000
Show raw data
{
    "component": "engagement_avoidance",
    "weight": 0.1,
    "weighted_value": 0,
    "all_time_score": 0
}
Enemy hull survival lift0.00
same-hull enemy survival lift 0.000 across 0 samples
Show raw data
{
    "enemy_same_hull_survival_lift": 0,
    "sample_count": 0
}
Enemy sustain lift0.00
enemy sustain lift 0.000 when present
Show raw data
{
    "enemy_same_hull_survival_lift": 0,
    "sample_count": 0
}
Network clustering0.00
graph bridge 0.000, anomalous co-presence density 0.000
Show raw data
{
    "co_presence_anomalous_density": 0,
    "graph_bridge_score": 0
}
Corp movement (180 days)0.00
org movement over 180d: 0 hops, 0 short-tenure, ratio 0.000
Show raw data
{
    "window_days": 180,
    "corp_hops": 0,
    "short_tenure_hops": 0,
    "corp_hop_frequency_per_day": 0,
    "short_tenure_ratio": 0
}
Presence rate delta0.00
presence delta 0.000
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Pattern repeatability0.00
repeatability 0.000: 0 anomalous battles
Show raw data
{
    "anomalous_battle_count": 0,
    "repeatability_score": 0
}

Supporting battles

Battles where this character was present. Red rows indicate enemy over-performance anomalies.

BattleSideClassificationEnemy boostInspect
CR-IFM
2026-04-01 14:00:03
Fraternity.Normal-100%View

Community & network

This character belongs to a group of 1 connected pilots. Their role in the network:

Network importance

Moderate influence

PageRank 0.1500 — how central they are to the group

Bridging role

Not a bridge — stays within group

Betweenness 0.0000 — how much they sit between clusters

Direct connections

0 pilots

Characters directly linked in the co-occurrence graph

Community members (top 1 of 1)

Analyst feedback

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