Battle Intelligence

Pilot Lookup

← Back to search

Sheldon Cooper Thiesant

DPS

u.k militia forces ·Fraternity.

Theaters

6

Battles

6

Kills

6

Deaths

4

K/D Ratio

1.50

Damage Done

21,056

Damage Taken

31,292

Ships Flown

Top ship types by times flown across all tracked theaters.

Scythe Fleet Issue

Cruiser · 6×

Capsule

Capsule · 2×

Theater History last 20

Theater Alliance Role Side Kills Deaths Damage Suspicion

KDG-TA

Insmother · 2026-04-01 20:36:06

Fraternity. DPS opponent 0 0 5,264 0.105 Theater

KVN-36

Fountain · 2026-04-01 20:26:46

Fraternity. DPS opponent 0 2 0 0.105 Theater

Frequent Fleetmates shared theaters

Pilots that appear on the same side most often across tracked theaters.

Pilot Alliance Role Shared Theaters
Devastatorr Fraternity. DPS 6 View
Oroon Fraternity. DPS 6 View
Legendairy Fraternity. DPS 6 View
Hoeybye Fraternity. DPS 4 View
Lord Nosferatuz The Initiative. DPS 2 View
Simplesoul The One The Initiative. Tackle 2 View
Killing Time99 The Initiative. DPS 2 View
Elarik Iskia The Initiative. DPS 2 View
Fho Show The Initiative. DPS 2 View
xblackthornx Aideron The Initiative. Tackle 2 View
GrimGhost The Initiative. Tackle 2 View
WaechterDesTages The Initiative. Bubbles 2 View
Teran Gergianets The Initiative. Tackle 2 View
Euthanasia Coaster The Initiative. DPS 2 View
OOfoolOO The Initiative. DPS 2 View
spawnscum The Initiative. DPS 2 View
Ferry Style The Initiative. DPS 2 View
TroyAkaBatman The Initiative. DPS 2 View
SanLynx The Initiative. DPS 2 View
Lorgarius Mena The Initiative. Tackle 2 View

Character Intelligence Dossier

Minimal risk
This character shows minimal suspicious activity.

Review priority

0.0%

Combined suspicion score — higher means more suspicious

Confidence / Percentile

0% confident · top 100.0%

How certain the model is, and where they rank vs. everyone

Repeatability / Evidence

0% repeat · 8 signals

Pattern consistency across time windows · number of supporting signals

Enemy survival boost

-100% below expected

Hull lift: -100%

How much more enemies survive when this pilot is present

Network position

Bridge: 0.0 · Co-presence: 0%

Bridge = links between groups · Co-presence = how often seen with flagged pilots

Corp movement (180 days)

Stable — no corp changes

Frequent corp-hopping can indicate spy behaviour

Org history (no records)

No corporation history data available.

Evidence breakdown

Each signal that contributes to the overall suspicion score.

SignalWeightWhat it means
Bv2 Suspicion Score0.00
behavioral suspicion score 0.0000
Show raw data
{
    "all_time": 0,
    "recent": 0,
    "momentum": 0
}
Bv2 Co Occurrence Density0.00
co_occurrence_density weighted component = 0.0000
Show raw data
{
    "component": "co_occurrence_density",
    "weight": 0.09,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Bridge Score0.00
bridge_score weighted component = 0.0000
Show raw data
{
    "component": "bridge_score",
    "weight": 0.04,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Enemy Efficiency Uplift0.05
enemy_efficiency_uplift weighted component = 0.0483
Show raw data
{
    "component": "enemy_efficiency_uplift",
    "weight": 0.12,
    "weighted_value": 0.048313,
    "all_time_score": 0
}
Bv2 Pagerank Score0.00
pagerank_score weighted component = 0.0000
Show raw data
{
    "component": "pagerank_score",
    "weight": 0.03,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Baseline Adjusted Uplift0.05
baseline_adjusted_uplift weighted component = 0.0492
Show raw data
{
    "component": "baseline_adjusted_uplift",
    "weight": 0.1,
    "weighted_value": 0.049191,
    "all_time_score": 0
}
Bv2 High Sustain Frequency0.00
high_sustain_frequency weighted component = 0.0000
Show raw data
{
    "component": "high_sustain_frequency",
    "weight": 0.12,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Role Weight0.00
role_weight weighted component = 0.0000
Show raw data
{
    "component": "role_weight",
    "weight": 0.03,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Anomaly Delta Score0.05
anomaly_delta_score weighted component = 0.0500
Show raw data
{
    "component": "anomaly_delta_score",
    "weight": 0.1,
    "weighted_value": 0.05,
    "all_time_score": 0
}
Bv2 Cross Side Rate0.00
cross_side_rate weighted component = 0.0000
Show raw data
{
    "component": "cross_side_rate",
    "weight": 0.09,
    "weighted_value": 0,
    "all_time_score": 0
}
Anomalous battle appearances0.00
present in 0/0 anomalous large battle-sides
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Anomalous presence rate0.00
anomalous presence rate 0.000 vs control 0.000
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Bv2 Anomalous Co Occurrence Density0.00
anomalous_co_occurrence_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_co_occurrence_density",
    "weight": 0.07,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Anomalous Neighbor Density0.00
anomalous_neighbor_density weighted component = 0.0000
Show raw data
{
    "component": "anomalous_neighbor_density",
    "weight": 0.05,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Cross Side Cluster Score0.00
cross_side_cluster_score weighted component = 0.0000
Show raw data
{
    "component": "cross_side_cluster_score",
    "weight": 0.06,
    "weighted_value": 0,
    "all_time_score": 0
}
Bv2 Engagement Avoidance0.00
engagement_avoidance weighted component = 0.0000
Show raw data
{
    "component": "engagement_avoidance",
    "weight": 0.1,
    "weighted_value": 0,
    "all_time_score": 0
}
Enemy hull survival lift0.00
same-hull enemy survival lift 0.000 across 0 samples
Show raw data
{
    "enemy_same_hull_survival_lift": 0,
    "sample_count": 0
}
Enemy sustain lift0.00
enemy sustain lift 0.000 when present
Show raw data
{
    "enemy_same_hull_survival_lift": 0,
    "sample_count": 0
}
Network clustering0.00
graph bridge 0.000, anomalous co-presence density 0.000
Show raw data
{
    "co_presence_anomalous_density": 0,
    "graph_bridge_score": 0
}
Corp movement (180 days)0.00
org movement over 180d: 0 hops, 0 short-tenure, ratio 0.000
Show raw data
{
    "window_days": 180,
    "corp_hops": 0,
    "short_tenure_hops": 0,
    "corp_hop_frequency_per_day": 0,
    "short_tenure_ratio": 0
}
Presence rate delta0.00
presence delta 0.000
Show raw data
{
    "anomalous": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "control": {
        "numerator": 0,
        "denominator": 0,
        "rate": 0
    },
    "delta": 0
}
Pattern repeatability0.00
repeatability 0.000: 0 anomalous battles
Show raw data
{
    "anomalous_battle_count": 0,
    "repeatability_score": 0
}

Supporting battles

Battles where this character was present. Red rows indicate enemy over-performance anomalies.

BattleSideClassificationEnemy boostInspect
GK5Z-T
2026-04-01 21:00:04
Fraternity.Normal-100%View

Community & network

This character belongs to a group of 1 connected pilots. Their role in the network:

Network importance

Moderate influence

PageRank 0.1500 — how central they are to the group

Bridging role

Not a bridge — stays within group

Betweenness 0.0000 — how much they sit between clusters

Direct connections

0 pilots

Characters directly linked in the co-occurrence graph

Community members (top 1 of 1)

Analyst feedback

Submit feedback