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3-DMQT Theater
Operations alignedAlliance logistics intelligence platform
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Battle Intelligence — Theater Detail
3-DMQT
Battles
1
Systems
1
Unique Pilots
12
Distinct Killmails
2
Duration
115s
ISK Destroyed
291.1m
Friendlies
FriendlyFriendly coalition overview
Unique Pilots
0
ISK Efficiency
0.0%
Kills / Losses
0 / 0
Kill involvements: 0
ISK Killed / Lost
0 / 0
The Initiative.
HostileOpposition coalition overview
Unique Pilots
11
ISK Efficiency
100.0%
Kills / Losses
2 / 0
Kill involvements: 18
ISK Killed / Lost
291.1m / 0
Opponent Alliances
Top Hulls (by appearances)
Seriously Suspicious
Third PartyThird party overview
Unique Pilots
1
ISK Efficiency
0.0%
Kills / Losses
0 / 2
Kill involvements: 0
ISK Killed / Lost
0 / 291.1m
Alliances
Top Hulls (by appearances)
AI Briefing
Lock this battle report to generate a one-time AI briefing. Once locked, the report cannot be regenerated.
Constituent Battles
| System ↕ | Kills ↕ | Pilots ↕ | Size ↕ | Start ↕ | End ↕ | Weight ↕ | |
|---|---|---|---|---|---|---|---|
| 3-DMQT | 2 |
|
micro | 2026-04-03 16:32:12 | 2026-04-03 16:34:07 | 1.00 | Detail |
Timeline
2 buckets (1-minute intervals). Momentum: positive = Friendlies winning, negative = The Initiative. winning.
Show timeline data
| Time | Killmails | ISK | Friendlies | The Initiative. | Momentum |
|---|---|---|---|---|---|
| 2026-04-03 16:32:00 | 1 | 291.1m | 0 | 0 | 0.000 |
| 2026-04-03 16:34:00 | 1 | 10.0k | 0 | 0 | 0.000 |
Alliance Summary
Kill Involvements = distinct killmails where the alliance had at least one attacker. ISK Killed = proportional by damage dealt.
| Alliance | Side | Standing | Unique Pilots | Kill Involvements | Losses | ISK Killed | ISK Lost | Efficiency |
|---|---|---|---|---|---|---|---|---|
| The Initiative. Opponent | The Initiative. | OK | 11 | 2 | 0 | 291.1m | 0 | 100.0% |
| Seriously Suspicious | Seriously Suspicious | OK | 1 | 0 | 2 | 0 | 291.1m | 0.0% |
Participants
Kill Involvements = killmails where pilot was an attacker. Damage Done = HP damage. ISK Lost = total value of all ships destroyed.
Friendlies Friendly (0)
| Pilot | Ship | Role | K/D | Damage | ISK Lost |
|---|---|---|---|---|---|
| No participants. | |||||
The Initiative. Hostile (11)
| Pilot | Ship | Role | K/D | Damage | ISK Lost |
|---|---|---|---|---|---|
|
Gila
|
|
DPS | 1/0 |
|
|
|
Gila
|
|
DPS | 1/0 |
|
|
|
Nightmare
|
|
DPS | 0/0 |
|
|
|
Gila
|
|
DPS | 0/0 |
|
|
|
Gila
|
|
DPS | 0/0 |
|
|
|
Gila
|
|
DPS | 0/0 |
|
|
|
Gila
|
|
DPS | 0/0 |
|
|
|
Gila
|
|
DPS | 0/0 |
|
|
|
Huginn
|
|
EWAR | 0/0 |
|
|
|
Huginn
|
|
EWAR | 0/0 |
|
|
|
Curse
|
|
EWAR | 0/0 |
|
Seriously Suspicious Third Party (1)
| Pilot | Ship | Role | K/D | Damage | ISK Lost |
|---|---|---|---|---|---|
|
Drake Navy Issue
|
|
Non-Com | 0/2 |
|
291.1m |
Killmail Detail
Suspicion Summary
Suspicious Characters
0
Tracked Alliance Suspicious
0
Max Score
0.370
Avg Score
0.218
Graph Intelligence
Clusters
10
Suspicious Clusters
0
Bridge Characters
0
Cross-Side Edges
0
Avg Co-Occurrence
0.118
Show graph participant details (11)
| Character | Side | Cluster | Bridge Score | Co-Occurrence | Suspicious Cluster |
|---|---|---|---|---|---|
| N-I-C-O-T-I-N-E | The Initiative. | 2122366039 | 0.000 | 0.000 | - |
| A-G-R-E-S-S-I-V-E | The Initiative. | 2120591370 | 0.000 | 0.000 | - |
| A-C-T-I-V-E | The Initiative. | 2120591340 | 0.000 | 0.000 | - |
| P-A-S-S-I-V-E | The Initiative. | 2120591276 | 0.000 | 0.000 | - |
| N-E-U-T-R-A-L | The Initiative. | 2120380701 | 0.000 | 0.000 | - |
| P-O-S-I-T-I-V-E | The Initiative. | 2120380657 | 0.000 | 0.000 | - |
| N-E-G-A-T-I-V-E | The Initiative. | 2121939194 | 0.000 | 0.100 | - |
| Lord Bartock | The Initiative. | 2113564816 | 0.000 | 0.000 | - |
| Ross Patrikeevna | The Initiative. | 96949119 | 0.000 | 0.000 | - |
| Tollross Patrikeevna | The Initiative. | 2121939194 | 0.000 | 1.200 | - |
| Tolross Patrikeevna | The Initiative. | 94423049 | 0.000 | 0.000 | - |
Cross-Alliance History
Hostile pilots with prior membership in friendly corps — sourced from EveWho corp history via Neo4j graph.
No cross-alliance history data available yet. Enrichment may still be in progress.