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Battle Intelligence — Theater Detail

M-MD31

Friendlies Friendly vs The Initiative. +1 Hostile vs Just let it happen Third Party
Geminate 2026-04-03 02:26:43 — 2026-04-03 02:34:04 Friendly: 0 alliances Hostile: 2 alliances Third Party: 1 alliances
System Overview 1 battle system · 9 adjacent
System overview — click to expand

Battles

2

Systems

1

Unique Pilots

10

Distinct Killmails

6

Duration

7m

ISK Destroyed

597.2m

0.0%
53.1% 0.0%

Friendlies

Friendly

Friendly coalition overview

Unique Pilots

0

ISK Efficiency

0.0%

Kills / Losses

0 / 0

Kill involvements: 0

ISK Killed / Lost

0 / 0

The Initiative. +1

Hostile

Opposition coalition overview

Unique Pilots

12

ISK Efficiency

53.1%

Kills / Losses

6 / 3

Kill involvements: 19

ISK Killed / Lost

597.2m / 527.8m

Opponent Alliances

The Initiative. 7 pilots
Fraternity. 5 pilots

Top Hulls (by appearances)

Ishtar x2
Tengu x1
Manticore x1
Purifier x1
Brutix Navy Issue x1
Redeemer x1
Pilgrim x1
Panther x1
Arazu x1
Ikitursa x1
Gila x1

Just let it happen

Third Party

Third party overview

Unique Pilots

2

ISK Efficiency

0.0%

Kills / Losses

0 / 3

Kill involvements: 0

ISK Killed / Lost

0 / 69.4m

Alliances

Just let it happen 2 pilots

Top Hulls (by appearances)

Talwar x1
Sabre x1

AI Briefing

Lock this battle report to generate a one-time AI briefing. Once locked, the report cannot be regenerated.

Constituent Battles

System Kills Pilots Size Start End Weight
M-MD31 3
5
micro 2026-04-03 02:26:43 2026-04-03 02:29:11 1.00 Detail
M-MD31 3
10
micro 2026-04-03 02:33:15 2026-04-03 02:34:04 1.00 Detail

Timeline

5 buckets (1-minute intervals). Momentum: positive = Friendlies winning, negative = The Initiative. +1 winning.

Show timeline data
Time Killmails ISK Friendlies The Initiative. +1 Momentum
2026-04-03 02:26:00 1 13.1m 1 0 1.000
2026-04-03 02:27:00 1 56.2m 1 0 1.000
2026-04-03 02:29:00 1 10.0k 1 0 1.000
2026-04-03 02:33:00 2 461.7m 2 0 1.000
2026-04-03 02:34:00 1 66.1m 1 0 1.000

Alliance Summary

Kill Involvements = distinct killmails where the alliance had at least one attacker. ISK Killed = proportional by damage dealt.

Standing Discrepancy Detected — 2 alliance(s) show combat behavior that contradicts their configured standings.
Alliance Side Standing Unique Pilots Kill Involvements Losses ISK Killed ISK Lost Efficiency
The Initiative. Opponent Internal Conflict The Initiative. +1 4 kills 7 2 1 461.7m 66.1m 87.5%
Fraternity. Opponent Internal Conflict The Initiative. +1 1 kills 5 4 2 135.5m 461.7m 22.7%
Just let it happen Just let it happen OK 2 0 3 0 69.4m 0.0%

Kill Involvements = killmails where pilot was an attacker. Damage Done = HP damage. ISK Lost = total value of all ships destroyed.

Pilot Alliance / Corp Ship Role K/D Damage Done Damage Taken ISK Lost Suspicion

Suspicion Summary

Suspicious Characters

1

Tracked Alliance Suspicious

0

Max Score

0.663

Avg Score

0.230

Graph Intelligence

Clusters

13

Suspicious Clusters

0

Bridge Characters

0

Cross-Side Edges

0

Avg Co-Occurrence

1.108

Show graph participant details (13)
Character Side Cluster Bridge Score Co-Occurrence Suspicious Cluster
hdxxh The Initiative. +1 2118582384 0.000 0.000 -
Bogmat The Initiative. +1 2116165610 0.000 0.000 -
Mark Hous The Initiative. +1 2115755031 0.000 0.000 -
Einherjar Khamsi The Initiative. +1 1490079163 0.000 14.400 -
Leo Loveryanson The Initiative. +1 2114239126 0.000 0.000 -
Alex Lieo The Initiative. +1 2114229796 0.000 0.000 -
FUZE TACHANKA The Initiative. +1 2113366690 0.000 0.000 -
Defianz The Initiative. +1 695340203 0.000 0.000 -
jonmuis The Initiative. +1 609360139 0.000 0.000 -
P8REIT The Initiative. +1 573504422 0.000 0.000 -
Twiggs McGee The Initiative. +1 563828416 0.000 0.000 -
Kaiser128 The Initiative. +1 482565093 0.000 0.000 -
Untha Yazria The Initiative. +1 96346851 0.000 0.000 -

Cross-Alliance History

Hostile pilots with prior membership in friendly corps — sourced from EveWho corp history via Neo4j graph.

Graph enrichment: 4/14 pilots (28.6%)

No cross-alliance history data available yet. Enrichment may still be in progress.